Website powered by

Sci-fi handheld railgun

That`s my Sci-fi handheld railgun prop design I did for a personal project. A first attempt to model something in CAD. This gun was fully modeled in Plasticity except for the Picatinny rails and the add-ons mounted on it, those elements were done in Blender. Gun was textured in Substance Painter and rendered in Blender Cycles.
----------------------------------------------------------------------------------------------------------------------------------------------
For more of the art stuff I do feel free to check out my Linktree: https://linktr.ee/mirum_wonder

Original color was intended to be yellow. Texturing was done in Substance Painter

Original color was intended to be yellow. Texturing was done in Substance Painter

Later in Blender I used the hue/saturation node for the base color output to make a few color versions.

Later in Blender I used the hue/saturation node for the base color output to make a few color versions.

A viewport view on the shot of 3 guns together

A viewport view on the shot of 3 guns together

There also was a version with no optics and Picatinny rail

There also was a version with no optics and Picatinny rail

But after few thought I decided to make one for a better customization if I`ll need some  upgrades to add to it.

But after few thought I decided to make one for a better customization if I`ll need some upgrades to add to it.